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  • Alyssa Koh

Quarantine Journaling!

Quarantine has been hitting me pretty hard in terms of motivation, but it’s the home stretch for EMC so I’m excited to start rounding out my research.

I haven’t heard back from my friend at RPI so I plan to do some research into the GSAS curriculum and see what is being prioritized for learning for future game developers. I also plan to start doing research for my symposium speech. I’ve started looking into how video games affect human empathy and I found three interesting links. They were all written within weeks or months of each other and they say opposing things. The first (https://digest.bps.org.uk/2018/01/04/brain-differences-in-avid-players-of-violent-video-games-suggest-they-are-callous-cool-and-in-control/) says that through electroencephalography which scans brain waves, positive responses for gamers were delayed in a signal response-based study (as compared to the control). In the second (https://www.karger.com/Article/FullText/487217) and third (https://www.nature.com/articles/s41380-018-0031-7 say that as a result of only short-term effects being measured, video games in the long-term (which are not shown to have any adverse effects on players) are being advertised as unsafe and possibly detrimental to players’ mental health.


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